We've all seen the commercials...
There's the breakfast cereal that will bring you closer together as a family...
There's the restaurant that guarantees to bring families together around their tables...
There's vacations and cruises that claim to make children who are always surly and sullen, turn into smiling, happy kids...
There's convenience food mixes that are easy to prepare at home so families will actually spend time together...
My personal favorite is the one that claims if you buy their mini-van, a family that does not spend time together and are very annoyed by each other, will find new life and happiness by taking a ride in their awesome, wonderful vehicle. The kids all of a sudden like each other, bad moods fall off of them on this wonderful ride, they play Jenga together in the moving vehicle, and even learn each other's names. (The teen-aged daughter didn't know her younger brother's name until they have a wonderful ride together in the mini-van. It's the stuff of dreams, I tell ya!)
There's shoes, toys, electronics, furniture, drinks, homes, clothes...well, all the
stuff that will finally make you happy is limitless. This world glorifies materialism and self-gratification. But that is another post! (Although you'd never know it by my tirade! :-)) But no, this post is about family games.
The commercials for family games show happy families being drawn closer by "game night". Everyone is smiling and laughing and having the time of their lives. The implication is that the family that plays games together is happier and more adjusted than others. It's actually a claim that I kinda agree with. So imagine my angst when I finally admitted to myself that games do not do that for us.
Warning: We are a real family...no perfection here. We love God and each other with all our hearts, and even though Mr. Shumway and I teach our kids to always be kind, never to argue, and to always think of others before themselves, the truth is that they DO fight, they DO disobey, and they ARE selfish sometimes.
(OK, more than sometimes.) Add to that, everyone's personality is so different and we a like such different things. One person likes math games, but hates word games. One person loves word games, but hates games that involve any kind of numbers. One person doesn't do well with pressure-filled games, another hates games with any kind of guessing involved. One person gets bored after ten minutes, another could play certain games all day. There are issues involving how fast people read, how much trivia they know about certain things, how good they are at holding their cards so no one can see, or even who sits next to who.
Anyway, it all started with this rainy Monday. Since we were stuck in the house, I suggested a game. Game playing usually follows ten steps around here:
Step 1. The parent/s suggest a game, or goes directly to step 6.
Step 2. One or more children do not want to play that game.
Step 3. The parents proceeds to suggest every game in the house.
Step 4. Each suggestion is met with an ever-increasing torrent of tears, arguing, and coercion as the children try to talk each other into playing the game THEY want.
Step 5. Everyone becomes emotional and upset.
Step 6. The parent chooses the game with the least amount of resistance and announces that a certain game WILL be played.
Step 7. Someone refuses to play said game.
Step 8. The parent informs the children that they all WILL play, they WILL be nice to their siblings, and they WILL have fun, whether they like the game or not.
Step 9: Game commences with one person fighting tears, another one muttering under his breath about how girls are overly emotional and ruin everything, and another one asking constantly why they have to play?
Step 10: Since everyone's mood is so pleasant, you can imagine that no one rubs anyone else the wrong way, yet somehow someone always mananges to get into real trouble with Mom or Dad. Then the REAL arguing and tears ensue and someone ends up being grounded or losing a privilege. See how we are all better off for this foray into gamedom?
And through all of this, the parent struggles to maintain a happy, encouraging mood. Ahem. Games aren't supposed to make people work extra hard to like each other, right? You don't have to answer that.